AI Insights · Timothy · October 2023
Top 5 School Games on iOS in Turkey Q3 2023
An overview of the performance metrics for the top 5 school games on iOS in Turkey for Q3 2023, including downloads, revenue, and active users.
In Q3 2023, the top 5 school games on the iOS platform in Turkey showed varying trends in weekly downloads, revenue, and active users. Here’s a breakdown based on data from Sensor Tower.
Become a Queen from SUPERSONIC STUDIOS LTD had a notable performance in terms of downloads and active users. Weekly downloads peaked at 2.1K in mid-July but saw a decline towards the end of the quarter, reaching around 325 by the last week of September. Active users experienced a similar trend, starting at 14.8K in late June and gradually dropping to 12.2K by the end of September. The weekly revenue for this app was negligible throughout the quarter.
High School Simulator 2018 by tomoya sugikami showed a consistent pattern in downloads and active users. Downloads fluctuated between 1.6K and 391, with a noticeable decline towards the end of the quarter. Active users started at 4.4K in late June, peaking at 5K in late July, and then decreased to approximately 3K by the end of September.
SAKURA School Simulator from Garusoft LLC maintained a steady rate of downloads and active users. Weekly downloads ranged from 1K at the start of the quarter to 335 by the end. Active users started at 5.5K in late June, gradually reducing to 3.9K by the end of September.
Nick's Sprint- Escape Miss T by GenITeam LLC saw a significant increase in downloads mid-quarter, peaking at 1.7K in late August before dropping to 133 by the end of September. There was no data available for active users for this app.
Teacher Simulator from Kwalee Ltd experienced fluctuations in both downloads and active users. Downloads started at 875 in late June, dropping to 26 by mid-September, and slightly recovering to 144 by the end of the quarter. Active users followed a similar trend, starting at 1.8K and decreasing to 512 by the end of September. The app’s weekly revenue saw a peak of $45 in late July, with other weeks showing minimal earnings.
These insights reflect the dynamic nature of the mobile gaming market, particularly in the school games category. For more detailed insights and data, visit Sensor Tower.